Emberstrike is a Tier 4 () Unit of the Fire faction. This common card was released with the Twilight Edition and has no affinity variants, nor a promo version.
In Skylords Reborn this card is available to all players as a starter card.
This card has been changed already, compared to its original appearance in BattleForge.
A very versatile creature. The Emberstrike is powerful and cheap, but its counter type and size make it seldom seen.
Lore
Legend
We watched it fall and fall, slashing the sky with red light, twinkling magnificently,a jewel of the heavens on its majestic descent to the earth. The villagers around me oohed and aahed, holding up their children to witness the glory of light and sound that marked the star's descent, gasping as it finally struck the ground. As we reached the impact site everyone was already whispering of star-faeries, heaven-gold and of course quarreling about whose wishes were to be fulfilled first. But when something stirred in the sea of molten rock where the fire had hit the earth, as IT finally rose in a wake of flames, the villagers very soon discovered that this faerie had but a single wish to grant... |
— “A year and a night” — Stories from the Bladestorm Frontier |
Card Info
Notes & Strategies
Thanks to its forgiving power cost and versatile orb arrangement, this card can be incorporated into many decks. Its combat proficiency is well suited to an expendable frontline bruiser, putting out a great deal of harm before being killed.
Summoning them in the middle of a fight can be useful thanks to Fiery Birth.
Campaign PvE
Emberstrikes combat strength makes them ineffective at defeating large, powerful creatures like the Bandit Soulhunter or the Twilight Hulk on their own, but in numbers they can put up a fight.
Fire Lance allows them to engage foes like the Bandit Windhunter and Twilight Creep without being helpless.
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | Emberstrike Lifepoints +40 Fire Lance +50 damage per target, 60 in total | Emberstrike Lifepoints +275 Fire Lance +100 damage per target, 140 in total | Emberstrike Lifepoints +325 Fire Lance +100 damage per target, 150 in total |
Drop Location | Sunbridge | Sunbridge | Sunbridge |
Scenario Difficulty | Standard | Advanced | Expert |
Gallery
Patch History
- Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3 Encounters with Twilight Encounters with Twilight Encounters with Twilight Sunbridge Sunbridge Sunbridge
- Active ability Fire Lance:
- Can no longer damage Monuments or Power Wells.
- Passive ability Fiery Birth:
- Adjusted dazed immunity to also prevent the application of the usual 50% damage reduction.
- Passive ability Fiery Birth:
- Adjusted description to mention that the unit can be spawned nearby enemy units and structures excluding walls.
- Active ability Fire Lance:
- Decreased activation cost from 50 to 20 energy.
- Decreased cooldown from 30 to 20 seconds.
- Increased damage from 850 / 900 / 1000 / 1100 (1300 / 1360 / 1500 / 1650 in total) to 1050 / 1100 / 1200 / 1300 (2900 / 2960 / 3100 / 3250 in total).
- Passive ability Firey Birth:
- Unit is now always being spawned undazed.
- Minimum distance to be spawned near enemy buildings reduced from 10m to 0m (still 10m for walls).
- Increased damage on all upgrades from 500 (750 in total) to 900 (2700 in total).