No edit summary |
No edit summary |
||
(10 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
⚫ | |||
− | {{construction}} |
||
+ | |strategy_info = |
||
⚫ | {{Map page template |
||
− | |||
− | Both players start with walls around their starting wells and monument. |
||
− | |strategy_info = One of the starting positions is slightly closer to the middle (needs to be confirmed), and the player with the higher ELO is given the worse position in ranked matches (to be confirmed). |
||
− | |||
− | Players often choose to destroy the walls around their starting position for extra void power. |
||
|patch_history = |
|patch_history = |
||
+ | ;{{pl|400030}} |
||
+ | *The maximum match duration of the official spectator map has been decreased from 45 minutes of a 3vs3 to the regular 30 minutes of a 1vs1. |
||
+ | *The following change was added to the actual PvP map and the spectator version of it: |
||
+ | **Added spawn blocking south to the southern orb and wells that are located in the center to prevent M-sized ground units from getting stuck as depicted below. |
||
+ | {{Layered images |
||
+ | |background image = Elyon_Minimap.jpg |
||
+ | |background image size = 300px |
||
+ | |text = {{c|●|red}} |
||
+ | |text_coordinates = 45,28 |
||
+ | |text_size = 40px |
||
+ | |text_texttip = Added spawn blocking here. |
||
+ | }} |
||
;{{pl|400028}} |
;{{pl|400028}} |
||
+ | *Added an official spectator version of the map. |
||
*Starting positions (Wells and Monument) were slightly moved towards the map's centre. |
*Starting positions (Wells and Monument) were slightly moved towards the map's centre. |
||
*Starting positions of player 1 and 2 were swapped. |
*Starting positions of player 1 and 2 were swapped. |
||
Line 17: | Line 25: | ||
*Monuments added at positions 2 to reduce overall map control gained by center control. |
*Monuments added at positions 2 to reduce overall map control gained by center control. |
||
*The Minimap has been updated accordingly. |
*The Minimap has been updated accordingly. |
||
− | + | <div style="display: flex; justify-content: space-between; align-items: center; width: 600px">{{Layered images |
|
− | |background image = |
+ | |background image = Elyon_Minimap_Old_2.jpg |
|background image size = 300px |
|background image size = 300px |
||
|text = {{c|🡫|red}};{{c|🡩|red}};{{c|1|red}};{{c|1|red}};{{c|2|red}};{{c|2|red}} |
|text = {{c|🡫|red}};{{c|🡩|red}};{{c|1|red}};{{c|1|red}};{{c|2|red}};{{c|2|red}} |
||
Line 28: | Line 36: | ||
[[File:Elyon_Minimap.jpg|300px|link=|New Minimap]]</div> |
[[File:Elyon_Minimap.jpg|300px|link=|New Minimap]]</div> |
||
}} |
}} |
||
− | {{Map page template|{{PAGENAME}}}} |
Latest revision as of 23:07, 1 October 2021
Elyon is a 1v1 PvP map that is unlocked by default. There is an official spectator version available.
Elyon is a map with a very dominant center position, though it is possible for both players to occupy it at the same time.
Gallery
Patch History
- The maximum match duration of the official spectator map has been decreased from 45 minutes of a 3vs3 to the regular 30 minutes of a 1vs1.
- The following change was added to the actual PvP map and the spectator version of it:
- Added spawn blocking south to the southern orb and wells that are located in the center to prevent M-sized ground units from getting stuck as depicted below.
●
- Added an official spectator version of the map.
- Starting positions (Wells and Monument) were slightly moved towards the map's centre.
- Starting positions of player 1 and 2 were swapped.
- Increased starting wall construction cost from 25 to 50 energy.
- This wall is no longer pre-built at the start of the game.
- Increased all player's starting void power from 400 to 425.
- This results in the same starting void as before if the player destroyed the wall immediately.
- Wells at positions 1 slightly repositioned to reduce cliffing opportunities.
- Monuments added at positions 2 to reduce overall map control gained by center control.
- The Minimap has been updated accordingly.
🡫🡩1122
>
See also
Maps (Number of players)
Campaign scenarios (PvE) |
1 Player | Behind Enemy Lines ▪ Defending Hope ▪ Encounters with Twilight ▪ ( Introduction) ▪ Mo ▪ Ocean ▪ Oracle ▪ Siege of Hope ▪ The Soultree ▪ The Treasure Fleet |
---|---|---|
2 Players | Convoy ▪ Crusade ▪ Nightmare Shard ▪ Nightmare's End ▪ Slave Master ▪ Sunbridge ▪ The Insane God | |
4 Players | Bad Harvest ▪ Blight ▪ Empire ▪ King of the Giants ▪ Raven's End ▪ The Dwarven Riddle ▪ The Guns of Lyr ▪ Titans | |
12 Players | Ascension ▪ Passage to Darkness | |
Player vs Player maps (PvP) | 1vs1 | Elyon ▪ Haladur ▪ Lajesh ▪ Simai ▪ Uro ▪ Wazhai ▪ Yrmia |
2vs2 | Danduil ▪ Fyre ▪ Gorgash ▪ Koshan ▪ Nadai ▪ Turan ▪ Yshia ▪ Zahadune |