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Disenchant is a Tier 2 () Spell of the Fire faction. This ultra rare card was released with the Renegade Edition and has 2 affinity variants, Nature and Shadow, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

Lore

This card has no associated lore.

Card Info

Gifted Remove Magic
Affinity Dependency: Nature
Godspell: Immediately removes all buffs from a hostile or all debuffs from a friendly unit. Will also revert all status effects like Freeze or Paralyze when cast on a friendly unit. Friendly units will be immune to all major debuffs for 5 / 7 / 10 / 10 seconds. Reusable every 20 seconds.

Tainted Remove Magic
Affinity Dependency: Shadow
Godspell: Immediately removes all buffs from a hostile or all debuffs from a friendly unit. Will also revert all status effects like Freeze or Paralyze when cast on a friendly unit. Hostile units will be insensitive to all major buffs for 10 / 12 / 15 / 15 seconds. Reusable every 20 seconds.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Disenchant (Nature) Upgrade I Upgrade II Upgrade III
Upgrade Card
Disenchant
Gifted Remove Magic
+2 seconds duration
Disenchant
Gifted Remove Magic
+3 seconds duration
Disenchant
-10 power cost
Drop Location  Sunbridge  Sunbridge  Sunbridge
Scenario Difficulty Standard Advanced Expert

Disenchant (Shadow) Upgrade I Upgrade II Upgrade III
Upgrade Card
Disenchant
Tainted Remove Magic
+2 seconds duration
Disenchant
Tainted Remove Magic
+3 seconds duration
Disenchant
-10 power cost
Drop Location  Sunbridge  Sunbridge  Sunbridge
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400042
  •  Gifted Remove Magic:
    • No longer provides temporary immunity against the self-induced immobility of the debuff Immobile.
  • Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3
Disenchant (Nature) Nightmare's End Nightmare's End Nightmare's End Sunbridge Sunbridge Sunbridge
Patch #400031
  •  Gifted Remove Magic:
    • Decreased immunity duration against "SuppressUserCommand" from 15 / 20 / 20 / 25 to 5 / 7 / 10 / 10 seconds.
    • Immunity against "SuppressUserCommand" now only affects allies.
Patch #400030
  •  Gifted Remove Magic /  Tainted Remove Magic:
    • Improved description to be more consistent.
Patch #400022
  • Changed the card's class from Arcane to Spell for both affinities. Functionality remains unchanged.
Pre-Release Patch #400002
  • Added missing affinity prefix "Gifted/Tainted" for the godspell ability "Remove Magic".

See also

Orbs
Number of Orbs
Type
Rarity
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