Skylords Reborn
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Deep One is a Tier 2 (Tokenslot Orb NatureTokenslot Orb Nature) Icon UnitUnit of the Nature faction. This uncommon card was released with the Lost Souls Edition and has 2 affinity variants, Affinity Orb Nature Nature and Affinity Orb Shadow Shadow, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

Lore

This card has no associated lore.

Card Info

Gifted Catch
Power Cost: 15 / 15 / 15 / 10
Affinity Dependency: Affinity Orb Nature Nature
Deep One Gifted Catch Ability Icon
Card Icon Active Affinity Nature Active: Activate to teleport any targeted hostile unit within a 30m radius to the caster. The target unit will then be rooted to the ground for 12 / 12 / 15 / 15 seconds. Rooted units are immobile but may still use ranged attacks and special abilities. After the effect wears off, targets are immune against Root for a while. Reusable every 30 seconds.
Tunneling
Power Cost: 0
Availability: Upgrade 1-3
Deep One Tunneling Ability Icon
Card Icon Active Active: Activate to teleport to the tunnel exit. Reusable every 20 seconds.

Tainted Catch
Power Cost: 15 / 15 / 15 / 10
Affinity Dependency: Affinity Orb Shadow Shadow
Deep One Tainted Catch Ability Icon
Card Icon Active Affinity Shadow Active: Activate to teleport any targeted hostile unit within a 30m radius to the caster. The target unit will then be weakened and deal 25% less damage for 12 / 12 / 15 / 15 seconds. Reusable every 30 seconds.
Tunneling
Power Cost: 0
Availability: Upgrade 1-3
Deep One Tunneling Ability Icon
Card Icon Active Active: Activate to teleport to the tunnel exit. Reusable every 20 seconds.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Deep One Card IconAffinity Orb Nature Deep One (Nature) Upgrade I Upgrade II Upgrade III
Upgrade Card
Deep One
Lifepoints +60
Tunneling
+ Tunneling
Deep One
Lifepoints +140
Gifted Catch
+3 seconds duration
Deep One
Lifepoints +150
Gifted Catch
-5 power cost
Drop Location Sunbridge Minimap Sunbridge Sunbridge Minimap Sunbridge Sunbridge Minimap Sunbridge
Scenario Difficulty Standard Advanced Expert

Deep One Card IconAffinity Orb Shadow Deep One (Shadow) Upgrade I Upgrade II Upgrade III
Upgrade Card
Deep One
Lifepoints +60
Tunneling
+ Tunneling
Deep One
Lifepoints +140
Tainted Catch
+3 seconds duration
Deep One
Lifepoints +150
Tainted Catch
-5 power cost
Drop Location Sunbridge Minimap Sunbridge Sunbridge Minimap Sunbridge Sunbridge Minimap Sunbridge
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400042
Card Name Former Scenario Drop Locations New Scenario Drop Locations
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3
Deep One Card IconAffinity Orb Nature Deep One (Nature) Crusade Crusade Crusade Sunbridge Sunbridge Sunbridge
Deep One Card IconAffinity Orb Shadow Deep One (Shadow) Bad Harvest Bad Harvest Bad Harvest Sunbridge Sunbridge Sunbridge
Patch #400035
  • Changed the classification from Beast to the newly added class of Primordial.
  • Increased the unit's life points from 1100 / 1160 / 1300 / 1450 to 1150 / 1210 / 1350 / 1500.
  • Active ability Deep One Gifted Catch Ability Icon Gifted Catch:
    • Decreased immunity against Root from 20 seconds to 10 seconds.
    • Improved status bar icon coloring to be more consistent.
Patch #400033
  • Decreased the unit's life points from 1300 / 1360 / 1500 / 1650 to 1100 / 1160 / 1300 / 1450.
  • Active ability Deep One Gifted Catch Ability Icon Gifted Catch:
    • Decreased the activation cost from 30 / 30 / 30 / 25 to 15 / 15 / 15 / 10 power.
  • Active ability Deep One Tainted Catch Ability Icon Tainted Catch:
    • Decreased the activation cost from 30 / 30 / 30 / 25 to 15 / 15 / 15 / 10 power.
    • Fixed incorrectly displayed ability name in the status bar of the affected unit.
Patch #400022
  • Abilities have been reordered to match for both affinities.

See also

Orbs
Number of Orbs
Type
Rarity
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