Danduil is a 2v2 PvP map that is unlocked by default. There is an official spectator version available.
Gallery
Patch History
- Removed the 4 Fortification Walls surrounding the Monuments on both sides (✖).
- Added 1 Power Well of 600 power capacity at each of the 4 monument positions in the corners as depicted below (1).
- Adjusted terrain textures to match all the changes.
- Fixed an issue where it was not possible to spawn non-S-sized units by the ground presence provided by the outer power wells (2 and 3).
- Swapped the starting positions including the power wells and monuments of the teams, whilst preserving previous symmetry.
- Changed the type of the players to
Human
in the map settings. - Adjusted the minimap to reflect the changes and to be more accurate in general.
- Added an official spectator version of the changed map.
✖✖✖✖✖✖✖✖
>
11112233
See also
Maps (Number of players)
Campaign scenarios (PvE) |
1 Player | Behind Enemy Lines ▪ Defending Hope ▪ Encounters with Twilight ▪ ( Introduction) ▪ Mo ▪ Ocean ▪ Oracle ▪ Siege of Hope ▪ The Soultree ▪ The Treasure Fleet |
---|---|---|
2 Players | Convoy ▪ Crusade ▪ Into the Jungle ▪ Nightmare Shard ▪ Nightmare's End ▪ Slave Master ▪ Sunbridge ▪ The Insane God ▪ Unexpected Visitors | |
4 Players | Bad Harvest ▪ Blight ▪ Empire ▪ King of the Giants ▪ Raven's End ▪ The Dwarven Riddle ▪ The Guns of Lyr ▪ Titans | |
12 Players | Ascension ▪ Passage to Darkness | |
Player vs Player maps (PvP) | 1vs1 | Elyon ▪ Haladur ▪ Lajesh ▪ Simai ▪ Uro ▪ Wazhai ▪ Yrmia |
2vs2 | Danduil ▪ Fyre ▪ Gorgash ▪ Koshan ▪ Nadai ▪ Turan ▪ Yshia ▪ Zahadune |