Skylords Reborn
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'''Cards''' are the most important part of BattleForge. Cards represent the [[Unit|units]], [[Building|buildings]] and [[Spell|spells]] that can be played during the game. Before starting a match, a player must first select up to twenty cards to make a [[deck]]. The cards in the deck will be the only cards available during the match.
 
'''Cards''' are the most important part of BattleForge. Cards represent the [[Unit|units]], [[Building|buildings]] and [[Spell|spells]] that can be played during the game. Before starting a match, a player must first select up to twenty cards to make a [[deck]]. The cards in the deck will be the only cards available during the match.
   
Each [[Faction Lore|faction]] has their own set of cards, with their own advantages and disadvantages.
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Each [[Faction|faction]] has their own set of cards, with their own advantages and disadvantages.
   
 
== Getting cards ==
 
== Getting cards ==
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Each card lists information about its cost, stats and other characteristics.
 
Each card lists information about its cost, stats and other characteristics.
   
 
=== Example ===
[[File:Card_description.jpg]]
 
 
[[File:Card_Description_Illustration.jpg|right|]] Summoning a squad of {{ci|Northguards}} costs 50 power, and it requires one blue orb to be owned by the player.
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The level 0 Northguards card has five card charges, and a squad of six Northguards is summoned each time. Each Northguard deals approximately 75 damage in 20 seconds and has 110 life points. They have a melee attack, deal +50% damage against small units, and are small units themselves. The Northguards have no abilties and their flavor description is 'Brave Defenders'. They have no elemental affinity.
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The Northguards card is a common card from the Twilight Edition.
   
 
=== Power Cost and Orb Requirements ===
 
=== Power Cost and Orb Requirements ===
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=== Damage ===
 
=== Damage ===
The number in the bottom left corner shows the amount of damage a unit or building deals in approximately 20 seconds. If the unit is a squad, the listed damage value is the total for all squad members together. Units can either deal melee, ranged or special damage, shown by a sword, bow or star icon respectively.
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The number in the bottom left corner shows the amount of damage a unit or building deals in approximately 20 seconds. If the unit is a squad, the listed damage value is the total for all squad members together. Units can either deal melee, ranged or special damage, shown by a sword, bow or star icon respectively. Melee or ranged units get a 50% damage bonus against enemy units of a certain size: '''S'''(mall), '''M'''(edium), '''L'''(arge) or Extra Large ('''XL'''). Units with special damage get no size bonus. Instead they often have a special damage [[Ability|ability]] such as [[Siege]].
 
<gallery captionalign="center" bordersize="none" bordercolor="transparent">
 
<gallery captionalign="center" bordersize="none" bordercolor="transparent">
Melee.png|Melee
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Card Icon Melee Unit.png|Melee
Ranged.png|Ranged
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Card Icon Ranged Unit.png|Ranged
Icon attack special.png|Special
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Card Icon Special.png|Special
 
</gallery>
 
</gallery>
Melee or ranged units get a 50% damage bonus against enemy units of a certain size: '''S'''(mall), '''M'''(edium), '''L'''(arge) or Extra Large ('''XL'''). Units with special damage get no size bonus. Instead they often have a special damage [[Ability|ability]] such as [[Siege]].
 
   
 
=== Life Points ===
 
=== Life Points ===
[[File:Icon heart all.png|left|thumb|]] The life number in the bottom right shows how much damage a unit or building can take before being destroyed. The letter next to the heart icon on unit cards displays which size they are: '''S''', '''M''', '''L''' or '''XL'''. If the unit is a squad, the life number shows the total for all squad members together.
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[[File:Card Icon HP.png|left|thumb|Life]] The life number in the bottom right shows how much damage a unit or building can take before being destroyed. The letter next to the heart icon on unit cards displays which size they are: '''S''', '''M''', '''L''' or '''XL'''. If the unit is a squad, the life number shows the total for all squad members together.
   
 
=== Card Charges & Squad Size & Card Type ===
 
=== Card Charges & Squad Size & Card Type ===
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Cards from the [[Renegade Edition]] or a later set can have an [[Affinity]]. The affinity is shown by an orb in the bottom right corner of the artwork: it can be a Shadow, Nature, Fire or Frost orb.
 
Cards from the [[Renegade Edition]] or a later set can have an [[Affinity]]. The affinity is shown by an orb in the bottom right corner of the artwork: it can be a Shadow, Nature, Fire or Frost orb.
   
=== Rarity & Editions ===
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=== Rarity & Edition symbol ===
The bottom right icon on a card shows which edition (set) the card is from. Four editions have been released for BattleForge. In Skylords Reborn all four sets come from the same [[Economy#Boosters|booster packs]].
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The bottom right icon on a card shows which [[Editions|edition]] (set) the card is from. The color of the icon shows the card's [[Boosters & Rarity|rarity]]. There are four different card rarities: '''C'''ommon (bronze), '''U'''n'''C'''ommon (silver), '''R'''are (gold), and '''U'''ltra-'''R'''are (diamond).
 
The color of the icon shows the card's rarity. Rarity determines how often it appears in boosters, and how expensive its [[Card Upgrade|card upgrades]] are. There are four different card rarities: '''C'''ommon (bronze), '''U'''n'''C'''ommon (silver), '''R'''are (gold), and '''U'''ltra-'''R'''are (diamond).
 
 
<gallery captionalign="center" position="center" columns="4" spacing="small" bordersize="none" bordercolor="transparent" navigation="true">
 
Icon Ultra-Rare.png|[[Twilight Edition]]|link=Twilight Edition
 
Renegade ultrarare.png|[[Renegade Edition]]|link=Renegade Edition
 
Lostsouls ultrarare.png|[[Lost Souls Edition]]|link=Lost Souls Edition
 
Amii ultrarare.png|[[Amii Edition]]|link=Amii Edition
 
Icon Common.png|Common
 
Icon Uncommon.png|Uncommon
 
Icon Rare.png|Rare
 
Icon Ultra-Rare.png|Ultra Rare
 
</gallery>
 
 
== Example ==
 
Summoning a squad of [[Northguards]] uses 50 power, and it requires one blue orb to be owned by the player.
 
 
The level 0 Northguards card has five charges, and each time the card is played a squad of six Northguards is summoned. Each Northguard deals approximately 75 damage in 20 seconds and has 110 life points. They have a melee attack and deal +50% damage against small units. The Northguards have no abilties and their flavor description is 'Brave Defenders'. They have no elemental affinity.
 
 
The Northguards card is a common card from the Twilight Edition.
 
   
 
== Card Upgrades ==
 
== Card Upgrades ==
You can collect and apply [[Card Upgrades]] to your cards. This may improve their stats, cost or abilities. Some cards even gain competely new abilities when upgraded. Each card can be upgraded up to three times.
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You can collect and apply [[Card Upgrades]] to your cards. This may improve their stats, cost or abilities. Some cards even gain competely new abilities when upgraded. Each card can be upgraded up to three times. For each card upgrade applied, the player is given the option to apply a single charge upgrade as well.
   
 
== Legendary Cards ==
 
== Legendary Cards ==
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== Promo Cards ==
 
== Promo Cards ==
 
[[Promo|Promo cards]] are premium versions of normal cards that have been fully upgraded to level three including their charge upgrades. They have different and shinier looking skins than their normal versions, but they still cost the same to play and have the same stats as a fully upgraded normal card.
 
[[Promo|Promo cards]] are premium versions of normal cards that have been fully upgraded to level three including their charge upgrades. They have different and shinier looking skins than their normal versions, but they still cost the same to play and have the same stats as a fully upgraded normal card.
 
[[Category:Gameplay]]
 
== Trivia ==
 
There are 171 common cards in the game, 152 uncommon cards, 145 rare cards, and 71 ultra rare cards.
 
[[Category:Gameplay Basics]]
 

Revision as of 15:22, 23 May 2020

Cards are the most important part of BattleForge. Cards represent the units, buildings and spells that can be played during the game. Before starting a match, a player must first select up to twenty cards to make a deck. The cards in the deck will be the only cards available during the match.

Each faction has their own set of cards, with their own advantages and disadvantages.

Getting cards

Each player starts his collection with a few cards and a few boosters to get going. Additional cards can be obtained from boosters, the marketplace, or by trading with other players directly.

Reading a Card

Each card lists information about its cost, stats and other characteristics.

Example

Card Description Illustration

Summoning a squad of Northguards Card Icon Northguards costs 50 power, and it requires one blue orb to be owned by the player.

The level 0 Northguards card has five card charges, and a squad of six Northguards is summoned each time. Each Northguard deals approximately 75 damage in 20 seconds and has 110 life points. They have a melee attack, deal +50% damage against small units, and are small units themselves. The Northguards have no abilties and their flavor description is 'Brave Defenders'. They have no elemental affinity.

The Northguards card is a common card from the Twilight Edition.

Power Cost and Orb Requirements

The amount of power required to play a card is listed at the top right corner of the card. Here you are also able to see how many orbs you need in order to use this card.

Damage

The number in the bottom left corner shows the amount of damage a unit or building deals in approximately 20 seconds. If the unit is a squad, the listed damage value is the total for all squad members together. Units can either deal melee, ranged or special damage, shown by a sword, bow or star icon respectively. Melee or ranged units get a 50% damage bonus against enemy units of a certain size: S(mall), M(edium), L(arge) or Extra Large (XL). Units with special damage get no size bonus. Instead they often have a special damage ability such as Siege.

Life Points

Card Icon HP

Life

The life number in the bottom right shows how much damage a unit or building can take before being destroyed. The letter next to the heart icon on unit cards displays which size they are: S, M, L or XL. If the unit is a squad, the life number shows the total for all squad members together.

Card Charges & Squad Size & Card Type

Near the bottom of the card artwork is a line displaying the number of charges, the squad size if the unit card summons a squad of units, and the card type.

The squad size can be x2, x4, or x6.

A squad is controlled the same way as you would control a single unit, but the squad members can die individually and can even be revived through healing spells. Squad members cannot be revived from the passive regeneration gained from standing near friendly buildings.

Abilities

Abilities are listed in the text box on the bottom half of the card. You can mouse over the card to see what each ability does.

Some units or buildings have no ability. In that case the ability box will just list a short flavor description of the unit. This flavor description has no effect on gameplay.

Spell cards have no abilities but they do have a flavor description. The effect of the spell is shown when mousing over the card. If the spell has a spell cooldown it is listed at the end of the description.

Affinity

Cards from the Renegade Edition or a later set can have an Affinity. The affinity is shown by an orb in the bottom right corner of the artwork: it can be a Shadow, Nature, Fire or Frost orb.

Rarity & Edition symbol

The bottom right icon on a card shows which edition (set) the card is from. The color of the icon shows the card's rarity. There are four different card rarities: Common (bronze), UnCommon (silver), Rare (gold), and Ultra-Rare (diamond).

Card Upgrades

You can collect and apply Card Upgrades to your cards. This may improve their stats, cost or abilities. Some cards even gain competely new abilities when upgraded. Each card can be upgraded up to three times. For each card upgrade applied, the player is given the option to apply a single charge upgrade as well.

Legendary Cards

Legendary cards require no specific orbs, are very power-expensive and no duplicate legendary units or structures can be played at the same time. This includes legendaries summoned by allies or enemies.

Promo Cards

Promo cards are premium versions of normal cards that have been fully upgraded to level three including their charge upgrades. They have different and shinier looking skins than their normal versions, but they still cost the same to play and have the same stats as a fully upgraded normal card.