What are buildings?
Buildings are the backbone of a deck. They are the stationary emplacements that dictate territory and control: Denying all opposition from passing without a fight. While others benefit the offensive march, or fuel the war engine to victory!
Buildings are stationary obstacles that are always found in a match. The most basic buildings are those critical to a skylords success: The Power Wells and Monuments that fuel their decks! Other buildings may be summoned by the skylords or be present as an obstacle on the battlefield which must be surpassed.
They are often used by skylords when they need to defend an objective, support an offensive push, or support their armies or perhaps even fellow skylords from the base back home.
All buildings accessible to the player have three constants
- Power - The energy necessary to play them out.
- Orbs - The number of elemental orbs needed to play them out.
- Immobile - It is incapable of movement. With one exception.
Each of these factors are consistent between all buildings, however the traits of each building may differ including if it is even able to attack at all! Some buildings--like the--serve simply to defend territory you've claimed from enemy attack. While others serve more elaborate and sophisticated uses.