Blaster Cannon is a ) Building of the Fire faction. This common card was released with the Renegade Edition and has 2 affinity variants, Fire and Shadow, but not a promo version.
In Skylords Reborn the Shadow affinity is available to all players as a starter card.
This card has been changed already, compared to its original appearance in BattleForge.
A rather unique tower that is dedicated solely to anti-air applications. Blaster Cannons can prove to be a very powerful weapon in clearing the skies, but are an easy target for ground-based attackers. It is one of only a few dedicated Anti-Air Towers in the game.
This card has no associated lore.
Notes & Strategies
Blaster Cannons, being anti-air towers; are best positioned in locations where flying creatures frequent or are known to pass through. The cannon can do an incredible amount of damage in a short time, and most flyers are fragile enough to die in a few shots. However, the towers inability to attack ground targets makes it a sitting duck for the majority of creatures in the game.
The affinity heavily affects the performance of the card. The tainted does not inhibit the towers strength by any means, but prevents it from fully utilizing its strength; which the infused affinity capitalizes on with a Rage effect to double the towers damage over time. Which allows it to serve use even in the later eras, where flyers are still USUALLY fragile.
Blaster Cannon heavily relies on map knowledge to be used properly in PvE. Constructing it in areas where a flyer will never be present is a waste of power and will serve no purpose to you. As such, learning where flyers frequent and in large groups are best for this card.
Defending Hope and Slave Master are two maps where this tower serves great use. The former because flying creatures are common to see, and the latter because the attacking Twilight can be forced to use flying creatures.
Using the infused affinity is highly recommended for the massive damage increase as opposed to the minor damage of the aura
Blaster Cannons, while usually not prevalent; do indeed have use in rPvE 10.
In rPvE 10 flyers are much more common, and these creatures often spawn at the first camps.
Lost Souls are known to frequently possess the devastating Lost Vigil in early camps, and the Stonekin often come with disruptive crystal fiends. The blaster cannon remedies this problem with a cheap solution.
Outside of rPvE 10 the cannon sees less overall use.
Blaster Cannons serve an extremely niche use in PvP due to its vulnerability to ground creatures.
In most PvP matches, troublesome flyers include theand . The Blaster Cannon can serve as a zone of denial for these creatures and buy some time for their user, however most players will simply abuse the cannons inability to hit ground targets and seek to destroy it with siege creatures.
In the first era, this tower is almost completely useless as the only flying creature in this tier is the, which is already easily killed by archers.
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
|Drop Location||Slave Master||Slave Master||Slave Master|