Bandit Stalker is a Tier 2 () Unit of the Bandit faction. This common card was released with the Renegade Edition and has 2 affinity variants, Nature and Shadow, but not a promo version.
This card has been changed already, compared to its original appearance in BattleForge.
The Bandit Stalker is a peculiar unit employed by the Skylords. Its shield piercing bite offers some advantage against ice shields, but it can adapt to hunting beasts.
Lore
This card has no associated lore.Card Info
The gifted affinity offers a 1/4 value of damage piercing, ensuring that at least 188 of its attack power is bypassing shields and damage reduction.
Additionally, this affinity inflicts double damage against any Beast-type creature, amplifying its attack strength to 1500, with 375 of that bypassing shields and damage reduction.The tainted affinity offers a 1/2 value of damage piercing, ensuring that at least 375 of its attack power is bypassing shields and damage reduction.
This affinity is most powerful against opposing forces that are often under shields or defensive buffs.Notes & Strategies
Bandit Stalkers are rather unimpressive units that rely on the proper matchup to serve a valid purpose.
The Gifted affinity, while weaker against defensive measures has a significant boost in damage when hunting Beast-types.
The Tainted affinity has a higher rate of piercing, giving an edge against foes with many defenses.Campaign PvE
The affinity that you choose to take with you will determine the kinds of foes you are gearing to fight.
- Gifted Affinity
This affinity is geared towards slaying Beasts. Foes like Twilight Crawlers and the Twilight Bug are perfect targets.
It is not advisable to bring this affinity when fighting Stonekin and Bandits as these both have very few or no beasts in their arsenal.
- Tainted Affinity
This affinity is geared towards defeating shielded foes. Opponents such as the Stonekin Earthkeeper or the Bandit Sorceress are good targets for this affinity.
It is not advised to bring this affinity when facing the Twilight, as they tend to never use shields.Random PvE
The Bandit Stalker is not a viable choice in RPvE. Neither affinity can truly justify its use, not to mention its overall unimpressive stats do not particularly aid in a push.PvP
Bandit Stalkers are an incredibly niche pick with very little going for it. Seen as an underwhelming card, most players do not take this into PvP.Strengths
- (Gifted) Bandit Stalkers can deal alot of damage to Beasts.
With their doubled damage to beast types, this affinity carries an edge against commonly seen beast cards, like
and .- (Tainted) Bandit Stalkers can get damage through shields.
Weaknesses
- Bandit Stalkers have poor damage output.
With the exception of the gifted affinity versus beasts, Bandit Stalkers have a rather low damage output.
- Melee Vulnerabilities
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | Bandit Stalker Lifepoints +20 | Bandit Stalker Lifepoints +50 | Bandit Stalker Lifepoints +60 |
Drop Location | Siege of Hope | Siege of Hope | Siege of Hope |
Scenario Difficulty | Standard | Advanced | Expert |
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | Bandit Stalker Lifepoints +20 Tainted Bite +2 seconds duration | Bandit Stalker Lifepoints +50 Tainted Bite +3 seconds duration | Bandit Stalker Lifepoints +60 Tainted Bite +5 seconds duration |
Drop Location | Siege of Hope | Siege of Hope | Siege of Hope |
Scenario Difficulty | Standard | Advanced | Expert |
Gallery
Patch History
- Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3 Convoy Convoy Convoy Siege of Hope Siege of Hope Siege of Hope Oracle Oracle Oracle Siege of Hope Siege of Hope Siege of Hope
- Cleaned up some inconsistencies regarding unit interactions where the description stated "creature" instead of "unit".
- Decreased the card's energy cost from 70 energy to 60 energy.
- Increased the average damage dealt over 20 seconds from 750 to 900.
- Decreased unit's health points by a flat 70 across upgrades from 660 / 680 / 730 / 790 to 590 / 610 / 660 / 720.
- Added a new passive ability Tainted Bite to
- Attacked units may only move at walk speed for 5 / 7 / 10 / 15 seconds.
only:
See also
Basic Info[]
Bandit Stalkers are tier three units for the Wasteland Bandits. They are fast and capable of healing off damage they deal.
Ability Info[]
Tips & Strategies[]
Fast and dangerous, Bandit Stalkers are capable of healing a large portion of the damage they inflict which allows them to win fights they otherwise could not. Preventing it from doing any damage to you is preferable to keep it from healing.
Trivia[]
- Bandit Stalkers are Reskins of the .
- The is based on the Bandit Stalker.
Patch History[]
- Decreased the entity's power cost from 150 to 100 power.
- Changed the entity's orb requirements from 3 Neutral to 2 Neutral.