Skylords Reborn

Bandit Sniper is a Tier 2 () Unit of the Bandit faction. This uncommon card was released with the Rebirth Edition and has no affinity variants, nor a promo version.

This card has been changed already, since its release.

This card has been added to the game in Patch #400031 as part of the Rebirth Edition expansion.

Lore

This card has no associated lore.

Card Info

Rifle Attack
Autocast: Every 2 seconds, unit fires a blast of energy at enemies that deals 68 / 70 / 73 / 78 damage.
Focus Shot
Power Cost: 40 / 40 / 40 / 30
Active: Activate to channel a powerful shot against a hostile unit or building that deals 400 / 400 / 500 / 500 damage. Has a preparation time of 6 seconds, during which the Bandit Sniper cannot be controlled by the player. Deals 60% reduced damage if a hostile unit is within 25m radius of the caster. Has a long range of 40 / 50 / 50 / 50m. Knocks back small units. Has a 10 seconds cool-down after the card was played out. Reusable every 10 seconds.
Life Stealer
Passive: 15% of the damage dealt by the unit will be added to its life points.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Bandit Sniper Upgrade I Upgrade II Upgrade III
Upgrade Card
Bandit Sniper
Rifle Attack
+2 damage
Focus Shot
-10m range
Bandit Sniper
Rifle Attack
+3 damage
Focus Shot
+100 damage
Bandit Sniper
Rifle Attack
+5 damage
Focus Shot
-10 power cost
Drop Location  Bad Harvest  Bad Harvest  Bad Harvest
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400042
  • Autocast ability  Rifle Attack:
    • Increased damage per attack from 65 / 67 / 70 / 75 to 68 / 70 / 73 / 78.
      • Increased displayed attack value of total damage dealt over 20 seconds from 650 / 670 / 700 / 750 to 680 / 700 / 730 / 780.
  • Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3
Bandit Sniper Raven's End Raven's End Raven's End Bad Harvest Bad Harvest Bad Harvest
Patch #400036
  • Passive ability  Life Stealer:
    • The generic faction ability is no longer permanently displayed in the unit's status bar.
Patch #400035
  • Active ability  Focus Shot:
    • Added a visual effect above Bandit Sniper's head, while he is Distracted by nearby hostile units.
Patch #400032 - Mid-Patch Update (02 February 2022)
Patch #400031 - Mid-Patch Update (06 January 2022)
  • Active ability  Focus Shot:
    • Corrected small typo in French ability description.
    • Added missing translations for status bar descriptions in French and Russian.
Patch #400031
  • Added Bandit Sniper to the game.

See also

Orbs
Number of Orbs
Type
Rarity

Basic Info[]

Bandit Snipers are tier three units of the Wasteland Bandits. Armed with powerful rifles, they have the ability to unleash a charged shot at long range, dealing major damage.

Ability Info[]

Official Tooltip
Has a powerful ranged attack.
Sand Rifle
Autocast: Every 2 seconds, Bandit Sniper fires a blast of arid energy at enemies that deals 180 damage.

  • The ability name and description are not official.

Charge Shot
Autocast: Every 15 seconds, begins charging up for 6 seconds before releasing a powerful shot that inflicts 660 damage. Has a long range of 50m.

  • The ability name and description are not official.

Sniper's Focus
Passive: Requires total focus in order to perform a Charge Shot. Enemy units within 20m of the sniper will disrupt this focus.

  • The ability name and description are not official.

Tips & Strategies[]

Although they are quite fragile, Bandit Snipers are glass cannons capable of dealing huge levels of damage from long range with their charged shot. With this, they can harass your units and buildings without repercussion, so keep an eye out for them. If you can get close, they are barely a threat.

Trivia[]

  • Bandit Snipers are Reskins of the Nox Trooper.
  • The Bandit Sniper is based on the Bandit Sniper.