Balancing is a game design concept to change gameplay elements and features to make the game's components similarly desirable and effective.
In Skylords Reborn, balancing mainly focuses on tuning the playable cards. When balancing, influences on the different game modes (PvE and PvP) have to be kept in mind and the principles of the philosophy documents have to be employed.
Current Iteration[]
Certain over- and underperforming cards have been proposed for balancing via the Forum Balancing Section and/or the Balancing Discord and will be tested over multiple iterations on the (internal) test server.
Shown below are all changes of the currently available iteration compared to the live servers. Keep in mind they can change any time and are not official live server patch notes. If not specified, these card changes apply to all upgrade versions of the cards.
This page or section documents upcoming content. |
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General Changes[]
- None
General Fixes[]
- None
Card Changes[]
New Player Cards[]
The following new cards are available for testing:
- None
Systematic Changes[]
These are changes that affect a bigger number of cards in a similar fashion:
- None
Player Card Changes[]
- None
Non-Player Card Entity Changes[]
- None
Map Changes[]
Systematic Changes[]
- None
PvE Changes[]
Battlegrounds[]
- None
Campaign[]
- None
PvP Map Changes[]
- None
Halted Testing Changes[]
Changes that have been removed from the test server for now. They were disenabled to focus testing on other subjects or due to implementation issues and might see a return in some form at a later date. The respective latest form of these cases is listed below:
- None
Systematic Changes[]
- Adjustment of squad knockback interactions:
The following attacks' damage radii were changed to no longer be applied at the center of squads but on the unit hit. Thus even if split up enough, targets will always receive at least some damage and no longer become invincible to these attacks:
- Bandit Sphere / : Autocast ability
- Infectious Spit / : Autocast ability
- Slime Cannon / : Autocast ability
- Snowy Bomb / : Autocast ability
- Torpedo Gun (incl. Revenant) / (incl. Revenant) : Autocast ability
- Celestial Blast / (incl. Revenant): Autocast ability
- Crystalline Shock / : Autocast ability
- Soul Shock : Active ability
- Twisted Wake / : Autocast ability
- Acid Breath / : Autocast ability
- Infused Spit / Tainted Spit / : Autocast ability
Player Card Changes[]
- None