Autocast: Every 4 seconds, Artillery blows a fiery bomb at enemies that deals 784 / 808 / 848 / 896 in a 15m radius, up to 1176 / 1212 / 1272 / 1344 in total. Knocks back small and medium units. Affects ground targets only. Targets need to be at least 10m away. Has an extra-long range of 60m.
Autocast: If surrounded by more than 4 hostile entities Artillery may additionally shoot mines every 15 seconds at the position of an enemy unit. After 3 seconds the delivered mine may be triggered by nearby enemies within a 12m radius and incinerate the ground for 10 seconds dealing 70 damage to hostile ground units per second. If not triggered the mine will vanish after 60 seconds.
Life Stealer
Passive: 15% of the damage dealt by the building will repair the building and restore its life points.
Boom Bomb
Autocast: Every 4 seconds, Artillery blows a fiery bomb at enemies that deals 784 / 808 / 848 / 896 in a 15m radius, up to 1176 / 1212 / 1272 / 1344 in total. Knocks back small and medium units. Affects ground targets only. Targets need to be at least 10m away. Has an extra-long range of 60m.
Autocast: If surrounded by more than 4 hostile entities Artillery may additionally shoot mines every 15 seconds at the position of an enemy unit. After 10 seconds the delivered mine may be triggered by nearby enemies within a 12m radius and deal 1000 damage, up to 3000 in total. If not triggered the mine will vanish after 60 seconds.
Life Stealer
Passive: 15% of the damage dealt by the building will repair the building and restore its life points.
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.