Active: Activate to reach Amii Sentinel's fist into the ground, emerging within the target area of 15m and dealing 1200 / 1360 / 1600 / 1600 damage to enemies, up to 3000 / 3400 / 4000 / 4000 in total. Only deals 25% damage against units. Affects ground targets only. Reusable every 20 seconds.
Volatile Body
Passive: 120% of all damage done to the unit will additionally also be distributed among all units within a 15m radius. This damage cannot be warded off with the help of damage reducing abilities because it is able to circumvent every buff or protective shield.
Siege
Passive: Deals 100% more damage against structures.
Elusive
Passive: The duration of the immobilizing effects of Freeze and Paralyze is reduced by 30%.
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
Amii Sentinel
Upgrade I
Upgrade II
Upgrade III
Upgrade Card
Amii Sentinel
Amii Sentinel
Lifepoints +350
Grasp of the Earth
+40 damage per unit and 160 per structure, 400 in total
Lifepoints +350
Grasp of the Earth
+40 damage per unit and 160 per structure, 400 in total
Amii Sentinel
Amii Sentinel
Lifepoints +450
Grasp of the Earth
+60 damage per unit and 240 per structure, 600 in total
Lifepoints +450
Grasp of the Earth
+60 damage per unit and 240 per structure, 600 in total